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Street Vibe Festival of Sound was held at The Scoop at More
London on 14 June 2008, 11.30am - 6.00pm.
The main performances took part in the amphitheatre
(The Scoop) and workshops in marquees around The Scoop.
The event highlights were
.
One Voice
Dr Kevin Hollis - 'Lagan Love'
Trevor & Steve: Beautiful Music
Horrible Sounds
This is a show about getting into the X Factor and breaking
World Records.
'Phluffy Nice' is a classic girl-boy duet group while 'Grim
Reaper' is a close harmony group.
Steve Mesure and Professor Trevor Cox used sound science and
engineering to give these terrible groups a make over. Steve
and Trevor explored whether technology could have the potential
to make or break their bid for fame and fortune.
World Record Attempt
The Street Vibe team beat the current 1.98m record for the
largest Whoopee Cushion in the Guiness World Records by producing
a 3m whoopee cushion, the title was awarded at the event.
Volunteers were encouraged to sit on the specially made whoopee
cushion - the largest in the world - to demonstrate exactly
how wind instruments work.
Eugene & Steve: Heart Beats,
Rhythms and Street Vibes
Composer and musician, Eugene Skeef and Physicist Steve Mesure
orchestrated a musical performance by the audience. They explored
the different tones that can be made by our own bodies and
with the instruments that the audiences made on the day. Eugene
and Steve used the science to produce cool beats, rhythms
and vibes.
Visit the marquees around The Scoop
Strangeloop
Strangeloop is a new organisation of computer music practitioners
engaged in performance, composition, installation work, academic
research and experimental music and video software development.
They work at the crossroads of academia, culture, science
and the arts, acting as an independent organisation involved
in research and development of new software tools, events
organisation and education. At Street Vibe Festival of Sound,
Strangeloop hosted a computer music lab demonstrating different
ways that technology changes the way we make music, including
microsound, a technique for finely slicing up recorded sounds
so that they can be manipulated in powerful ways, evolutionary
techniques for 'growing' sounds, ways that computers can be
used to listen to sound and measure the similarity of different
sounds, and ways to generate new sounds and images using feedback
and interesting mathematical ideas such as fractals.
Squid Soup - Freq2
What you see is what you hear
Any sound can be described as a waveform, or a line drawn
in space. Think of sine waves, square waves, the grooves on
a vinyl record; these lines fully describe a sound. A straight
line produces silence.
Using the Freq program is a bit like generating that record
groove in real time. It takes the outline of your silhouette,
turns it into a line, and then plays it back as sound. Every
move you make, however small, will immediately affect the
sound you are listening to.
This piece, Freq2, also adds a few other ideas to the mix.
It places the sounds you are generating into a musical structure.
The sounds are played at different frequencies (the beeps
and drones are all made entirely from your waveform), and
a long echo loop is added, to give the piece a form of memory.
Both the sound and the visuals retain elements of what has
gone before.
Listen to the effects your movement has on the sound. Link
to www.squidsoup.org/freq2
Sound Factory
Sound Factory gives children of all ages and abilities the
chance to really engage with science and to realise that we
are all engineers and scientists at some level.
The workstation supplied visitors with fruit, vegetables and
the equipment to make any sort of musical instrument they
wished.
Making whistles out of carrots, or water drums from melons,
may seem strange science and engineering, but it challenges
us to think about the physical structure and properties of
the fruit or vegetable, and the various ways they can be shaped
in order to make different sounds.
Pictures and illustrations credit:
Louise Camrass
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